Wesley Brueland โ€“ Game Developer

Welcome! Iโ€™m an ML engineer and game developer passionate about combining creative design with solid engineering. I love building games that experiment with mechanics, AI, and player experienceโ€”whether itโ€™s through jams, solo projects, or collaborative teams.


Skills & Tools


Galactic Marbles

๐Ÿ† Excellence Award โ€“ Playful.AI Game Jam
A cosmic merge experiment where players combine asteroids into planets and planets into solar systems, with adaptive music layers that evolve as the universe expands.


Blue Rust

๐Ÿ† P1 Ignite Jam Winner โ€“ Best Theme Fit, Best Art, Most Accessible, Emotional Masterpiece, Best Narrative
Pixel art metroidvania platformer with steampunk aesthetics, developed in Godot. Focuses on exploration and unique movement mechanics.


Game Jam Projects


Experiments & Technical Demos


Academic Work


Awards & Recognition